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[Xiao Bian Says the Competition] RoboCup Soccer Robot Competition (Medium Part)


  2021 RoboCup China Open & RCAP Tianjin

  RCAP Tianjin Invitational Tournament

The 2021RoboCup Robot World Cup China Tournament and the Asia-Pacific Robot World Cup Tianjin International Invitational Tournament are about to start. In order to let everyone better understand the various events of the competition, the column "Xiao Bian said the events" is now opened.

There are four major events in this competition, including 12 sub-events, namely:

Robocup Soccer Robot Competition

Human-like group, medium group, simulation 2D group

Simulation 3D Group, Small Group, Standard Platform Group

Robocup Rescue Group Competition

Rescue robot group, rescue simulation group

Robocup Family Group Competition

Open Platform Group, Standard Platform Group

RCAP CoSpace比赛

RCAP CoSpace intelligent search and rescue

RCAP CoSpace Intelligent Driving

Before the start of the competition, we will introduce the 12 events of this world intelligent conference robot competition in six phases.

Tianjin · China

Today brings you the second phase.RoboCup Soccer Robot Competition (Medium Part)

This issue will focus on the simulation 2D group and simulation 3D group competition

 

RoboCup2D Simulation Group Project

The football simulation 2D competition item is a group of football simulation competition items, which are carried out in Client/Server mode. Server is a standard competition platform provided by the competition technical Committee RoboCup the world cup technical Committee. the platform simulates the execution of 11-to -11 2-dimensional plane simulation matches and consists of a stadium simulation module, a message board module and a referee module. Every year, the technical committee will issue the corresponding competition standard platform, and the technical committee of Anhui province will formulate relevant rules according to the competition platform. The Client module is a football player program written by each participating team. It interacts with the Server platform in a simulation cycle every 100ms, perceives the current information of the stadium provided by the Server platform, and makes appropriate behavioral decisions before the end of the cycle, thus affecting the progress of the game. The level of behavioral decision-making determines the strength of the team's ability to compete. This decision fully reflects strategy acquisition and machine learning, the research progress of current key technologies of artificial intelligence, such as multi-agent collaboration and cooperation.

RoboCup3D Simulation Group Project

The RoboCup simulation 3D started in 2003. Like the simulation 2D competition, it also adopts the Server/Client mode. The competition provides a standard competition platform, which is updated and maintained by the RoboCup World Cup Technical Committee every year. However, the biggest difference from the 2D competition platform is that the competition robot simulated in this competition is a humanoid robot (currently, Nao robot is used as the standard competition robot, and its size is basically the same as that of the real Nao robot). The robot can also kick the ball in the air, so the competition is more complicated and exciting. In addition to simulating the current hot issues of artificial intelligence such as multi-agent collaboration, cooperation and robot learning designed in 2D, it also involves knowledge related to robot dynamics and kinematics. The stability and fast behavior of robots are also important factors in the competition. Therefore, in the annual technical challenge, the robot falls down and quickly climbs up, the kick (kick-off) distance of the robot, and the walking speed and stability of the robot are also important assessment aspects.

 

In the next period, we will introduce you

RoboCup Soccer Robot Competition

Small Group, Standard Platform Group

Please look forward

 

Report by the Enterprise Publicity Office of the Hospital Affairs Department